Teaching through Games

dc.contributorInsaurralde, Andrea
dc.creatorGrimau, Maria Celeste
dc.date2014
dc.date.accessioned2022-03-28T22:45:53Z
dc.date.accessioned2024-10-23T18:47:32Z
dc.date.available2022-03-28T22:45:53Z
dc.date.available2024-10-23T18:47:32Z
dc.descriptionThe main objective of this work is to explore the effectiveness of teaching a foreign language through games to improve studentsā€˜ communicative performance. After working with games for more than 30 years I have collected data showing the advantages of teaching through games. For this thesis I have observed different classes where games were used or not and I have also conducted a survey among my students. This study suggests that teaching through games is among one of the best methodologies to use when teaching a foreign language.es_ES
dc.descriptionFil: Grimau, Maria Celeste. Universidad FASTA. Facultad de Ciencias de la Educación.; Argentina.es_ES
dc.descriptionFil: Insaurralde, Andrea. Universidad FASTA. Facultad de Ciencias de la Educación.; Argentina.es_ES
dc.formatapplication/pdfes_ES
dc.identifier.urihttp://dspace.ufasta.edu.ar/handle/123456789/613
dc.languageenges_ES
dc.publisherUniversidad FASTA. Facultad de Ciencias de la Educación.es_ES
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/3.0/deed.es_ARes_ES
dc.subjectGameses_ES
dc.subjectTeachinges_ES
dc.subjectActive learninges_ES
dc.subjectFunes_ES
dc.subjectCreativityes_ES
dc.subjectPlayes_ES
dc.subjectCommunicative Performancees_ES
dc.titleTeaching through Gameses_ES
dc.typeinfo:eu-repo/semantics/bachelorThesises_ES
dc.typeinfo:ar-repo/semantics/tesis de grado
dc.typeinfo:eu-repo/semantics/acceptedVersion

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