Metaverses and education : how not to get lost in the new labyrinths of immersive virtuality?

dc.creatorElorza Feldborg, Gustavo de
dc.date2024
dc.date.accessioned2024-03-21T18:10:58Z
dc.date.accessioned2024-10-23T18:45:40Z
dc.date.available2024-03-21T18:10:58Z
dc.date.available2024-10-23T18:45:40Z
dc.descriptionMetaverses: the new digital labyrinths of this century - The road stubbornly forks in the metaverse - Alice through the looking glass metaverse - Neuroscience and the labyringths of the metaverse - Metaverse in education - Example of a general activity based on the Neuro-Techno-Pedagogical-Immersive device - Conclusions
dc.descriptionFil: Elorza Feldborg, Gustavo de. Universidad FASTA. Facultad de Ciencias de la Educación; Argentina.
dc.formatapplication/pdfes_ES
dc.identifier.urihttp://dspace.ufasta.edu.ar/handle/123456789/2611
dc.languageenges_ES
dc.publisherUniversidad FASTA. Facultad de Ciencias de la Educaciónes_ES
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/3.0/deed.es_ARes_ES
dc.subjectMetaversoses_ES
dc.subjectEducaciónes_ES
dc.subjectInnovación educativaes_ES
dc.titleMetaverses and education : how not to get lost in the new labyrinths of immersive virtuality?es_ES
dc.typeinfo:eu-repo/semantics/bookes_ES
dc.typeinfo:ar-repo/semantics/libroes_ES
dc.typeinfo:eu-repo/semantics/publishedVersion

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